

Thanks for your moral boost, but I am only human with a limited memory capacity :)

Originally posted by Gigantus:Well, then let me install Stainless Steel all the way to confirm. Technically you would have to increase building and recruiting times and reduce pop growth speed too. If you do not intend to change campaigns at any time then only edit the last file. Once you have made those changes run the SS setup and choose your campaign. SS6.3\data\world\maps\campaign\imperial_campaign\campaign_script.txt SS6.3\data\campaign\late\world\maps\campaign\imperial_campaign\campaign_script.txt SS6.3\data\campaign\early\world\maps\campaign\imperial_campaign\campaign_script.txt The files: SS6.3\data\campaign\backup\world\maps\campaign\imperial_campaign\campaign_script.txt Search for the term TurnNumber and then double the number after it, the original setting was one turn per year. There are however 25 instances each of turn based triggers that may require adjustment to avoid skewing the game. It's the same in the other campaign, which means you shouldn't have a problem in this regard. Thanks for your moral boost, but I am only human with a limited memory capacity :)Įdit: there are 29 events in the early campaign's script, none of which is turn based.

Permission to use material from the Italian Wars mod: Twcenter.Well, then let me install Stainless Steel all the way to confirm. Permission to use material from the Italian Wars mod: If it did not ask you to overwrite files, that means you did something wrong!ĥ) Enjoy the newly-skinned units and officers! rar file on your computer with 7zip, WinRar, or any other software program allowing you to unzip filesģ) Direct the file to the "SS6.3" folder, which should be placed within the "mods" folder of your main "Medieval II Total War" folder.Ĥ) It should ask you to overwrite files. The new material is taken entirely from The Italian Wars mod for M2TW.įurthermore, although changes have been made to the export_descr_unit file, the mod should be entirely save-game compatible with your current SSHIP campaign!ġ) Download the "SSHIP Renaissance Pike and Shot Submod". Although the colors and military standards used are not entirely historically accurate, this can be enhanced with further submods and releases. This submod for SSHIP (itself a submod of Stainless Steel for M2TW) provides new textures, skins, and unit officers for late-period pike-and-shot era units of the late 15th and early 16th centuries.
